2012 April

CoH: Modern Combat – Shoutcast Competition

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This is a shout-out to all you gamecasters out there.

Whilst one section of our community is battling it out to win the first ever CoH: Modern Combat tournament, we want you to carry the show to a larger audience!

We aren’t just aiming to find the best player at this point… we’ll also be searching for the best Modern Combat gamecaster out there. Let your voice be heard and prove that you’re a true entertainer!

You’ll have until the 11th of May to upload your gamecast (preferably in a video format). After that the rest of the community will get the chance to vote for you (until the 18th of May) in order to determine the best entry! The winner will not only expand his/her audience and reputation amongst our community, but will also receive a grand prize of €50 (Paypal required).

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CoH: Modern Combat – Mumble Server available

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Exclusively for you we’ve set up a mumble Voice over IP server. The CoH: Modern Combat community is invited to join it and use it for voice communication.

For those of you who do not know Mumble, it is an open source, low-latency, high quality voice chat software primarily intended for use while gaming. It is similar to the better known Teamspeak or Ventrilo. You may download Mumble from sourceforge, where you can also find all the information you could ask for.

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CoH: Modern Combat – hotfix patch 1.003 released

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Sooner than planned we’re comming to you with another patch for CoH: Modern Combat. Unfortunately one of the applied changes in patch 1.002 wasnt working correctly, namely the US first aid training upgrade. Instead of the intended 10 HP/min healing rate it would heal US infantry much quicker. The impact on gameplay is huge, so patch 1.003 will hotfix this issue.

Together with this fix we’re applying a number of further changes, which we have been working on in the meanwhile. Among them a bunch of environmental texture updates provided by VanAdrian. The textures transform vanilla objects, such as barrels and walls into the Modern Combat setting.

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CoH: Modern Combat – Patch 1.002 released

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Hey folks, we’re back with the newest patch for CoH: Modern Combat!

While we generally concentrated on bug-fixes with the last one, this time around we’ve decided to focus on balance-related changes as well. We want to thank the community for all the informative feedback and discussion on our forums… your input has influenced many of these changes (read the complete changelog at the end of this post).

We’ve also done some work on the aesthetics and acoustics of the mod, much of it made possible by several new members of our team: evilSpike (2D artist), omnicron (2D artist), robotnik (3D artist), skylineGTR (2D/3D artist) and Sando (level designer). Their help is greatly appreciated, and they’ve already made some fantastic contributions!

Thanks to them and veteran team-members Darkbladecr, Chopin and SuiXo, we were able to add a ton of new custom gear to our infantry models, add unit portraits to our user interface and create additional environmental assets for use by our mappers.

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