– Machine Gun Team


Three-man squad equipped with a tripod-mounted M240 machine gun. Very effective at suppressing and pinning down infantry units, and can be equipped with armour-piercing ammunition.

- Machine Gun Team


Type Infantry
Weapons – M240B Machine Gun
– M4 Carbine
Requirements – Infantry Headquarters (Tier 1)

Unit Costs

Manpower 260
Fuel 0
Popcap 3


Name Description Costs
AP Rounds Global upgrade (Infantry Headquarters): Supply your Machine Gun Teams with M993 armour-piercing ammunition, allowing them to engage enemy vehicles and structures more effectively.
Manpower 100
Fuel 10


Once upgraded the HMG team is able to use armour piercing rounds for a limited duration at a cost of 50 munitions.