(FATAL SCAR ERROR) When Playing First Singleplayer Mission
Moderators: Developers, Auxillaries
-
007.SirBond
- Private

- Posts: 7
- Joined: Tue May 28, 2013 10:02 pm
- Steam Username: Bond
(FATAL SCAR ERROR) When Playing First Singleplayer Mission
I have been very excited to play the single player mission when I learned that the USMC was added.
However I was in the middle of the process of migrating to the New Steam Version, and decided it would be better to wait until the developers of Modern Combat updated their mod for the new steam version. Hoping my wait would reduce headaches and less likely to encounter bugs and problems.
I am running it as administrator.
I still got 2 annoying bugs =(
The first is that my infantry are carrying invisible weapons.
The 2nd is the Fatal Scar Error.
I uninstalled the old Modern Combat, and uninstalled the old Relic COH, including Opposing Fronts from my computer. I only have the New steam version along with their DLC packages which should include Opposing Fronts.
I verified my cache files, I am using only *High* Settings in my options so I am clearly using DirectX 9.
I encounter a FATAL SCAR ERROR during the first mission, after the timer reaches zero and I successfully complete the objective, I get this message; "Objective: Press inland and prepare the way for the main assault."
Then I get the brief video of the navel bombardment, the Airborne troops dropping in, and the AAV-7A1 landing on the beach with this message; "Our amphibious assault force has landed. Get them off the beach!"
Then the game gives me the FATAL SCAR ERROR.
Yes I used saved games and reloaded them sometimes due to my friendly AI being retarded and taking stupid paths into enemy contact
This is the log from scarlog.2013-05-28.14-28-23.3
-- Log file for all error messages related to the Scar --
Starting SCAR...
titlecard: Yongxing Island, South China Sea.
titlecard: Elements of the 31st Marine Expeditionary Unit are waiting to commence their assault.
titlecard: This island will serve as a forward staging area for the invasion of China's southern coast.
titlecard: Your first objective is to eliminate PLA anti-aircraft vehicles.
titlecard: Then sabotage enemy communications to disrupt their command network.
titlecard: Force Recon Marines are arriving at their insertion point.
titlecard: Proceed carefully, and ensure that the PLA garrison is not alerted to your presence.
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Going back to patrolling
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Going back to patrolling
Detected enemies within range of the marker
titlecard: Objective Completed: Press inland and prepare the way for the main assault.
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Going back to patrolling
Detected enemies within range of the marker
Going back to patrolling
Detected enemies within range of the marker
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Going back to patrolling
Detected enemies within range of the marker
titlecard: Use your Mark Target ability on the Communications Station to call in an air strike!
titlecard: Objective Completed: Eliminate PLA anti-aircraft vehicles to enable allied air support.
titlecard: Target confirmed Recon 32 Actual. Delivering payload...
titlecard: Sentries Neutralised: 1/4
HintPoint_Remove: parameter is nil!
HintPoint_Remove: parameter is nil!
titlecard: Objective Completed: Destroy the PLA communications station before the assault begins.
titlecard: Sentries Neutralised: 2/4
titlecard: Objective Completed: Press inland and prepare the way for the main assault.
Removing squad patrol order (reason: 1)
Removing squad patrol order (reason: 1)
titlecard: Sentries Neutralised: 3/4
Removing squad patrol order (reason: 1)
Removing squad patrol order (reason: 1)
titlecard: Sentries Neutralised: 4/4
titlecard: Commencing naval bombardment...
titlecard: Mission Failed
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Detected enemies within range of the marker
titlecard: Use your Mark Target ability on the Communications Station to call in an air strike!
titlecard: Objective Completed: Press inland and prepare the way for the main assault.
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
titlecard: Use your Mark Target ability on the Communications Station to call in an air strike!
titlecard: Objective Completed: Eliminate PLA anti-aircraft vehicles to enable allied air support.
titlecard: Target confirmed Recon 32 Actual. Delivering payload...
titlecard: Sentries Neutralised: 1/4
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Going back to patrolling
titlecard: Objective Completed: Eliminate PLA anti-aircraft vehicles to enable allied air support.
titlecard: Sentries Neutralised: 1/4
titlecard: Use your Mark Target ability on the Communications Station to call in an air strike!
titlecard: Sentries Neutralised: 2/4
titlecard: Objective Completed: Press inland and prepare the way for the main assault.
titlecard: Target confirmed Recon 32 Actual. Delivering payload...
HintPoint_Remove: parameter is nil!
HintPoint_Remove: parameter is nil!
titlecard: Objective Failed: Destroy the PLA communications station before the assault begins.
titlecard: Commencing naval bombardment...
Shutting Down SCAR...
Starting SCAR...
titlecard: Objective Completed: Eliminate PLA anti-aircraft vehicles to enable allied air support.
titlecard: Sentries Neutralised: 1/4
titlecard: Use your Mark Target ability on the Communications Station to call in an air strike!
titlecard: Sentries Neutralised: 2/4
titlecard: Sentries Neutralised: 3/4
titlecard: Target confirmed Recon 32 Actual. Delivering payload...
titlecard: Objective Completed: Press inland and prepare the way for the main assault.
HintPoint_Remove: parameter is nil!
HintPoint_Remove: parameter is nil!
titlecard: Objective Completed: Destroy the PLA communications station before the assault begins.
titlecard: Commencing naval bombardment...
Removing squad patrol order (reason: 1)
titlecard: Airborne units are deploying inland to cut off any PLA reinforcements.
Detected enemies within range of the marker
titlecard: Our amphibious assault force has landed. Get them off the beach!
PropertyBagGroup* cannot be nil!
*FATAL SCAR ERROR: Invalid parameter 3 (type expected=AbilityBlueprint, received=nil) in function Command_SquadAbility
Lua Command.scar Ln 1122 (Cmd_Ability)
Lua 4p_pacific assault_alpha.scar Ln 1506 (StartRocketFire)
Lua 4p_pacific assault_alpha.scar Ln 2544 (LandingWaitResume)
Lua 4p_pacific assault_alpha.scar Ln 3578 (AssaultMovie12)
Could not execute rule: AssaultMovie12
FATAL Scar Error while running rules - Execution has been paused.
Shutting Down SCAR...
However I was in the middle of the process of migrating to the New Steam Version, and decided it would be better to wait until the developers of Modern Combat updated their mod for the new steam version. Hoping my wait would reduce headaches and less likely to encounter bugs and problems.
I am running it as administrator.
I still got 2 annoying bugs =(
The first is that my infantry are carrying invisible weapons.
The 2nd is the Fatal Scar Error.
I uninstalled the old Modern Combat, and uninstalled the old Relic COH, including Opposing Fronts from my computer. I only have the New steam version along with their DLC packages which should include Opposing Fronts.
I verified my cache files, I am using only *High* Settings in my options so I am clearly using DirectX 9.
I encounter a FATAL SCAR ERROR during the first mission, after the timer reaches zero and I successfully complete the objective, I get this message; "Objective: Press inland and prepare the way for the main assault."
Then I get the brief video of the navel bombardment, the Airborne troops dropping in, and the AAV-7A1 landing on the beach with this message; "Our amphibious assault force has landed. Get them off the beach!"
Then the game gives me the FATAL SCAR ERROR.
Yes I used saved games and reloaded them sometimes due to my friendly AI being retarded and taking stupid paths into enemy contact
This is the log from scarlog.2013-05-28.14-28-23.3
-- Log file for all error messages related to the Scar --
Starting SCAR...
titlecard: Yongxing Island, South China Sea.
titlecard: Elements of the 31st Marine Expeditionary Unit are waiting to commence their assault.
titlecard: This island will serve as a forward staging area for the invasion of China's southern coast.
titlecard: Your first objective is to eliminate PLA anti-aircraft vehicles.
titlecard: Then sabotage enemy communications to disrupt their command network.
titlecard: Force Recon Marines are arriving at their insertion point.
titlecard: Proceed carefully, and ensure that the PLA garrison is not alerted to your presence.
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Going back to patrolling
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Going back to patrolling
Detected enemies within range of the marker
titlecard: Objective Completed: Press inland and prepare the way for the main assault.
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Going back to patrolling
Detected enemies within range of the marker
Going back to patrolling
Detected enemies within range of the marker
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Going back to patrolling
Detected enemies within range of the marker
titlecard: Use your Mark Target ability on the Communications Station to call in an air strike!
titlecard: Objective Completed: Eliminate PLA anti-aircraft vehicles to enable allied air support.
titlecard: Target confirmed Recon 32 Actual. Delivering payload...
titlecard: Sentries Neutralised: 1/4
HintPoint_Remove: parameter is nil!
HintPoint_Remove: parameter is nil!
titlecard: Objective Completed: Destroy the PLA communications station before the assault begins.
titlecard: Sentries Neutralised: 2/4
titlecard: Objective Completed: Press inland and prepare the way for the main assault.
Removing squad patrol order (reason: 1)
Removing squad patrol order (reason: 1)
titlecard: Sentries Neutralised: 3/4
Removing squad patrol order (reason: 1)
Removing squad patrol order (reason: 1)
titlecard: Sentries Neutralised: 4/4
titlecard: Commencing naval bombardment...
titlecard: Mission Failed
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Detected enemies within range of the marker
titlecard: Use your Mark Target ability on the Communications Station to call in an air strike!
titlecard: Objective Completed: Press inland and prepare the way for the main assault.
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
titlecard: Use your Mark Target ability on the Communications Station to call in an air strike!
titlecard: Objective Completed: Eliminate PLA anti-aircraft vehicles to enable allied air support.
titlecard: Target confirmed Recon 32 Actual. Delivering payload...
titlecard: Sentries Neutralised: 1/4
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Shutting Down SCAR...
Starting SCAR...
Shutting Down SCAR...
Starting SCAR...
Detected enemies within range of the marker
Going back to patrolling
titlecard: Objective Completed: Eliminate PLA anti-aircraft vehicles to enable allied air support.
titlecard: Sentries Neutralised: 1/4
titlecard: Use your Mark Target ability on the Communications Station to call in an air strike!
titlecard: Sentries Neutralised: 2/4
titlecard: Objective Completed: Press inland and prepare the way for the main assault.
titlecard: Target confirmed Recon 32 Actual. Delivering payload...
HintPoint_Remove: parameter is nil!
HintPoint_Remove: parameter is nil!
titlecard: Objective Failed: Destroy the PLA communications station before the assault begins.
titlecard: Commencing naval bombardment...
Shutting Down SCAR...
Starting SCAR...
titlecard: Objective Completed: Eliminate PLA anti-aircraft vehicles to enable allied air support.
titlecard: Sentries Neutralised: 1/4
titlecard: Use your Mark Target ability on the Communications Station to call in an air strike!
titlecard: Sentries Neutralised: 2/4
titlecard: Sentries Neutralised: 3/4
titlecard: Target confirmed Recon 32 Actual. Delivering payload...
titlecard: Objective Completed: Press inland and prepare the way for the main assault.
HintPoint_Remove: parameter is nil!
HintPoint_Remove: parameter is nil!
titlecard: Objective Completed: Destroy the PLA communications station before the assault begins.
titlecard: Commencing naval bombardment...
Removing squad patrol order (reason: 1)
titlecard: Airborne units are deploying inland to cut off any PLA reinforcements.
Detected enemies within range of the marker
titlecard: Our amphibious assault force has landed. Get them off the beach!
PropertyBagGroup* cannot be nil!
*FATAL SCAR ERROR: Invalid parameter 3 (type expected=AbilityBlueprint, received=nil) in function Command_SquadAbility
Lua Command.scar Ln 1122 (Cmd_Ability)
Lua 4p_pacific assault_alpha.scar Ln 1506 (StartRocketFire)
Lua 4p_pacific assault_alpha.scar Ln 2544 (LandingWaitResume)
Lua 4p_pacific assault_alpha.scar Ln 3578 (AssaultMovie12)
Could not execute rule: AssaultMovie12
FATAL Scar Error while running rules - Execution has been paused.
Shutting Down SCAR...
-
jarhead435
- Private

- Posts: 3
- Joined: Wed May 29, 2013 3:23 am
- Steam Username: asnavaro
Re: (FATAL SCAR ERROR) When Playing First Singleplayer Missi
Exactly the same issue here
-
I_am_a_Spoon
- Lieutenant Colonel

- Posts: 1480
- Joined: Sun May 05, 2013 10:58 pm
- Steam Username: I_am_a_Spoon
- Location: Perth, Western Australia
Re: (FATAL SCAR ERROR) When Playing First Singleplayer Missi
We've fixed the SCAR issue, it wasn't anything on your end. Sorry about the hassle.
As for the invisible weapons bug, that's been a pain in the arse since day 1. It happens whenever anyone loads an MC save game and nothing we've tried has fixed it. :/
As for the invisible weapons bug, that's been a pain in the arse since day 1. It happens whenever anyone loads an MC save game and nothing we've tried has fixed it. :/
-
007.SirBond
- Private

- Posts: 7
- Joined: Tue May 28, 2013 10:02 pm
- Steam Username: Bond
Re: (FATAL SCAR ERROR) When Playing First Singleplayer Missi
I downloaded and installed the mod from this link
http://coh-moderncombat.com/?page_id=1111
There doesn't appear to be the launcher as there was in the previous version when using Relics COH.
It use to auto update
How can I update my mod so I can play the fixed SCAR issue version.
http://coh-moderncombat.com/?page_id=1111
There doesn't appear to be the launcher as there was in the previous version when using Relics COH.
It use to auto update
How can I update my mod so I can play the fixed SCAR issue version.
- Darkbladecr
- 1st Lieutenant

- Posts: 894
- Joined: Sun May 05, 2013 11:57 am
- Steam Username: Darkbladecr
- Location: London
- Contact:
Re: (FATAL SCAR ERROR) When Playing First Singleplayer Missi
we are still discussing internally how we will be giving out new patches, there is no 1.016 version yet.
-
M1GHTY M4VS
- Lance Corporal

- Posts: 34
- Joined: Sat May 18, 2013 6:43 pm
- Steam Username: saischowa
Re: (FATAL SCAR ERROR) When Playing First Singleplayer Missi
What is the main problem with the launchers, are they unable to keep up the traffic or are they unable to get in a unaccessible mode where you can load up patches and have a subjected downtime for anyone reaching just the update check instead of the launch game itself. Both MC and EF have had launcher issues and only OMG with their core package that is mainly build around their launcher seems to be without much trouble but that even requires full time launcher coding by probably 2+ guys and more with their stats system. If it's for traffic maybe having peer to peer like the former relic dl or torrent can get it done. But I hope it won't mess up the process of incremental and full patches going hand in hand.
Re: (FATAL SCAR ERROR) When Playing First Singleplayer Missi
Am still getting "Fatal Scar Error - Execution Paused" just as the main landings start in the 1st single player campaign mission.
Its like a cock tease
"Oh you're hard? See you later..."
From the campaign that I've actually been able to play it runs very smooth up until ^^^
From the campaign that I've actually been able to play it runs very smooth up until ^^^
-
I_am_a_Spoon
- Lieutenant Colonel

- Posts: 1480
- Joined: Sun May 05, 2013 10:58 pm
- Steam Username: I_am_a_Spoon
- Location: Perth, Western Australia
Re: (FATAL SCAR ERROR) When Playing First Singleplayer Missi
It's bugged for everyone, we've fixed it on our end and it'll work after the next patch. 
Re: (FATAL SCAR ERROR) When Playing First Singleplayer Missi
Is there at least an estimated drop date for the next patch?
-
I_am_a_Spoon
- Lieutenant Colonel

- Posts: 1480
- Joined: Sun May 05, 2013 10:58 pm
- Steam Username: I_am_a_Spoon
- Location: Perth, Western Australia
