In game crash

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achicken6
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In game crash

Post by achicken6 »

I'm trying to run the game, and it seems to work ok. I used the same files on mine and my friends computers, running a mixture of Windows 7 and 8 between us. Some of us have no problem running the game, where I and another person will have the game crash about 5 minutes into a match. The files work on one windows 7 and one 8 machine, and not on another 2 windows 8 machines. For now if I can figure out why mine doesn't work I might be able to help the other machine run the mod. I have re installed both the mod and the game on this computer, and I even wiped my whole computer recently and did a fresh install of everything, and no luck. Any insight would be appreciated.
achicken6
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Re: In game crash

Post by achicken6 »

Disabled Multi GPU mode in the nVidia control panel, and I ran a game with no crashes. Annoying fix but it ran, going to try on other maps to see what I can't find
I_am_a_Spoon
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Re: In game crash

Post by I_am_a_Spoon »

Can you post up the contents of your "warnings.log" file? Found here:
"C:\Users\Alex\Documents\My Games\Company of Heroes Relaunch\warnings.log"

Make sure you copy after a game during which it crashes. If you start another game first, the data will be overwritten.
achicken6
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Re: In game crash

Post by achicken6 »

Had the game crash with Multi GPU disabled. Not sure if the file uploaded properly, but it looks like this for the most part:

20:34:21.22 Error: E_INVALIDARG
Desc: An invalid parameter was passed to the returning function
Code: 87, Facility: 7, Severity: 1
Call: [m_pD3DDevice->CreateInputLayout(&elems[0], elems.size(), inputSignature, inputSignatureSize, newLayout.pInputLayout.addressOfType())]
20:34:21.22 SPDx10 -- Unable to create vertex declaration

That repeats in the exact same format for a few hundred lines
achicken6
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Re: In game crash

Post by achicken6 »

I guess i can't upload the file, its almost 30MBs, so that might be the problem :/
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