Little fun question about fire modes
Moderators: Developers, Auxillaries
Little fun question about fire modes
Hi, I was wondering how easy it is to change the animation for a semi-automatic rifle into an automatic weapon. From what I've read from here, it seems difficult, but does it really require creating new animations for the weapon? Thanks! Just a quick little thought. 
- Darkbladecr
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Re: Little fun question about fire modes
Coding-wise you can just change the weapon's .rgd file and put in the capability to burst. Some weapons have their FX specifically setup for the weapon mode, so it may not look like it is auto/semi-auto but the game will treat it as you have set it up.

