Bug report: about 1.017
Moderators: Developers, Auxillaries
Bug report: about 1.017
1. PLA engineer are still wearing Type87 Woodland, not Type 07 Universal.
I made it wrong, the camo of PLA engineer was correct.
2. The emblem of PLA victory/defeat menu is still wrong - It's still a wronly fat star, not standard PLA emblem.
I'll keep looking into it...and good work you guys.
I made it wrong, the camo of PLA engineer was correct.
2. The emblem of PLA victory/defeat menu is still wrong - It's still a wronly fat star, not standard PLA emblem.
I'll keep looking into it...and good work you guys.
Last edited by South on Sun Dec 08, 2013 5:39 am, edited 1 time in total.
Re: Bug report: about 1.017
My engineer has 07 camo. Maybe you have not applied the patch correctly.
- Darkbladecr
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Re: Bug report: about 1.017
The skin of PLA Engineer was correct now...guess there was something wrong when I extract the patch on the first time.
It not a major problem, but a wrong PLA emblem really makes Chinese players uncomfortable. It is just like you're using the double-head eagle on Russia national emblem to replace the eagle on USMC emblem.
Darkbladecr wrote:I think the PLA victory/defeat menu were not considered bugs.
It not a major problem, but a wrong PLA emblem really makes Chinese players uncomfortable. It is just like you're using the double-head eagle on Russia national emblem to replace the eagle on USMC emblem.
Re: Bug report: about 1.017
Ill do a new one within a few days, I want to change the molotov anyway as a dirty great huge textured over tri one seems to have got in game :/ . Plus i have two edited nrms for the pla sof and regulars which sort the inverted ribbing on the vests. Can always put it out as a 2 meg graphical patch. Assuming no one has found anything else untoward that is.
What your after is something like this I assume

If not youll have to give me a clue.
What your after is something like this I assume

If not youll have to give me a clue.
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SnowBlaZeR2
- Sergeant

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Re: Bug report: about 1.017
I'm seeing the Marine infantry skin for MARSOC. Is that intentional?
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I_am_a_Spoon
- Lieutenant Colonel

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Re: Bug report: about 1.017
@DMz: The molotov is VanAdrian's, I asked him if we could incorporate it because at the time we didn't have anything else.
@SnowBlaZeR: They should be wearing woodland; that was a known bug before release but I thought we'd fixed it...
@SnowBlaZeR: They should be wearing woodland; that was a known bug before release but I thought we'd fixed it...
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SnowBlaZeR2
- Sergeant

- Posts: 122
- Joined: Fri May 10, 2013 5:48 pm
Re: Bug report: about 1.017
I_am_a_Spoon wrote:@DMz: The molotov is VanAdrian's, I asked him if we could incorporate it because at the time we didn't have anything else.
@SnowBlaZeR: They should be wearing woodland; that was a known bug before release but I thought we'd fixed it...
They're in woodland, but they look exactly the same as the other Marine infantry units. I'll try downloading and re-installing the patch.
Looks great so far though, by the way. I really enjoy the addition of the extra armor for the HMMWV, and the new sniper mechanics.
Re: Bug report: about 1.017
DMz wrote:Ill do a new one within a few days, I want to change the molotov anyway as a dirty great huge textured over stri one seems to have got in game :/ . Plus i have two edited nrms for the pla sof and regulars which sort the inverted ribbing on the vests. Can always put it out as a 2 meg graphical patch. Assuming no one has found anything else untoward that is.
What your after is something like this I assume
If not youll have to give me a clue.
This is it, good work and thank you







