Erm, I'm pretty sure that even an anti-material or .50 cal rifle wouldn't dent an Abrams (or any other modern tank, really) under normal circumstances. Bug, ahoy!
Yes, brother the Anti-material rifle with special piercing munition and in specific point of the armor can penetrate the tank (not ...
Search found 9 matches
- Fri Jun 13, 2014 11:38 am
- Forum: Bugs/Feedback
- Topic: PLA Sniper can destroy an Abrams tank...(bug)
- Replies: 5
- Views: 6535
- Sun Apr 20, 2014 5:44 pm
- Forum: Applying to the Team
- Topic: Weapons/Doctrine advisor.
- Replies: 13
- Views: 11486
Re: Weapons/Doctrine advisor.
I sometimes delve into native forums but, as I said I rely a bit on translations so I don't like to bother people alot.
Anyway, I'm from Seattle, been back to a few places in China, with Shanghai being my favorite by far, also visited the military museums in Beijing which was a very nice experience ...
Anyway, I'm from Seattle, been back to a few places in China, with Shanghai being my favorite by far, also visited the military museums in Beijing which was a very nice experience ...
- Fri Apr 18, 2014 2:54 pm
- Forum: Applying to the Team
- Topic: Weapons/Doctrine advisor.
- Replies: 13
- Views: 11486
Re: Weapons/Doctrine advisor.
Usually. sometimes I'll just read and not post, but mostly I prefer.
Tanknet.
IAA (oddly enough on the topic of Chinese weapons and Ordnance, I actually posted a translation for an infograph on the DBP-10 round for the 5.8x42mm cartridge one of my friends really helped with that was previously ...
Tanknet.
IAA (oddly enough on the topic of Chinese weapons and Ordnance, I actually posted a translation for an infograph on the DBP-10 round for the 5.8x42mm cartridge one of my friends really helped with that was previously ...
- Fri Apr 18, 2014 2:29 pm
- Forum: Applying to the Team
- Topic: Weapons/Doctrine advisor.
- Replies: 13
- Views: 11486
Re: Weapons/Doctrine advisor.
With all due respect, I think you misunderstood me. That's actually exactly what I'm advocating for, as the main reason I wanted to apply for this in the first place was because I felt the current PLA forces ingame don't feel like a real Modern PLA force fully should as there's plenty of outdated ...
- Fri Apr 18, 2014 11:43 am
- Forum: Applying to the Team
- Topic: Weapons/Doctrine advisor.
- Replies: 13
- Views: 11486
Re: Weapons/Doctrine advisor.
What we need now is not simple model of weapons since tbe biggest problem of PLA faction of old MC is piling weapons together and regardless of how they're used IRL. What we need now is organization and weapon list of exact type of PLA units.
That sounds like something I would be perfectly up for ...
That sounds like something I would be perfectly up for ...
- Tue Apr 15, 2014 1:14 am
- Forum: Applying to the Team
- Topic: Weapons/Doctrine advisor.
- Replies: 13
- Views: 11486
Re: Weapons/Doctrine advisor.
Certainly, Just send me an email or message me on steam if it's ever needed.
- Sun Apr 13, 2014 7:33 am
- Forum: Applying to the Team
- Topic: Weapons/Doctrine advisor.
- Replies: 13
- Views: 11486
Re: Weapons/Doctrine advisor.
I tend to be the most knowledgeable about the PLAGF, particularly armored vehicles including obscure ones, and the PLAAF and It's various aircraft. I know a bit less about the PLAN, but still have some knowledge on the subject but have some reference material in my collection of books if I need to ...
- Sat Apr 12, 2014 4:45 pm
- Forum: Applying to the Team
- Topic: Weapons/Doctrine advisor.
- Replies: 13
- Views: 11486
Re: Weapons/Doctrine advisor.
Just wanted to update to say I'm still quite interested, but wondering if the lack of response is simply due to the team being busy or If it's felt I'm not needed.
I'm by no means trying to sound rude, would just really like a shot is all.
I'm by no means trying to sound rude, would just really like a shot is all.
- Sun Mar 09, 2014 12:39 am
- Forum: Applying to the Team
- Topic: Weapons/Doctrine advisor.
- Replies: 13
- Views: 11486
Weapons/Doctrine advisor.
Hello.
First off, I really like the mod after playing it, the additions to gameplay and the theme are something I find very interesting, however, I notice that there's some rather strange choices as far as weapons and doctrines go, particularly for the PLA who are using some very odd or outdated ...
First off, I really like the mod after playing it, the additions to gameplay and the theme are something I find very interesting, however, I notice that there's some rather strange choices as far as weapons and doctrines go, particularly for the PLA who are using some very odd or outdated ...