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Crash after few minutes

Posted: Fri Aug 08, 2014 7:25 pm
by Sialorphin
Hey guys, i recently installed your great mod. But it crashed after a few (5-6) minutes of gaming with relic crash report. Everytime. I play against bots and the game is patched to its newest version.
This is the crash report (last part of it)
Prime Bbcode Spoiler Show Prime Bbcode Spoiler:
21:02:49.02 GAME -- *** Beginning mission 6p_close_river_combat (1 Humans, 4 Computers) ***
21:02:49.02
21:02:49.08 GAME -- Recording game
21:02:49.11 Activating screen: GameLoadScreen
21:02:49.11 RLINK -- Sending matchinfo change #53
21:02:49.11 RLINK -- Rejecting packet type 0 that claims to come from ourself
21:02:49.35 RLINK -- Rejecting packet type 0 that claims to come from ourself
21:02:49.35 THREAD: Hyper-Threading Technology Processors are not detected.
21:02:49.38 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 266, transmitAckLastTimeMS 40986 | Peer ---E- M#00000000 Sack00000011 NSack00000000 (C0.0% S:0.0) [ ]
21:02:49.44 SOUND -- Initializing ...
21:02:49.63 SOUND -- Initialization completed!
21:02:49.66 PHYSICS: detected processor(s) capable of handling 4 threads.
21:02:49.69 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_close_river_combat\6p_close_river_combat'
21:02:49.69 MOD -- Using Mod 'ModernCombat'
21:02:49.69 Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_close_river_combat\6p_close_river_combat_precache.lua]
21:02:49.81 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'. Expensive operation
21:02:49.81 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'. Expensive operation
21:02:51.02 GameObjLoader - upgrading load_count from 0 to 953
21:02:51.69 PHYSICS -- Created node factory 'HVOK'
21:02:51.69 PHYSICS -- Created node factory 'DMMY'
21:02:51.77 GameObjLoader - upgrading load_count from 953 to 1295
21:02:57.82 GameObjLoader - upgrading load_count from 47 to 3570
21:02:59.19 GameObjLoader 0b39dfa8 - resetting counters
21:02:59.19 GameObjLoader 0b39dfa8 - LOAD_DONE
21:02:59.19 GAME - SessionSetup
21:02:59.27 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
21:02:59.27 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
21:02:59.27 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
21:03:00.35 Generating PathSectorMap...
21:03:00.87 GAME - CreateGEWorld in 1686 ms
21:03:00.88 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
21:03:01.04 GAME - SessionSetup finished in 1850 ms
21:03:01.04 GAME - WaterReflectionManagerSetup
21:03:01.04 GAME - WaterReflectionManagerSetup finished in 0 ms
21:03:01.15 Regenerating ImpassMap data...
21:03:01.15 Impass Data was already valid, but regenerating...
21:03:01.29 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
21:03:01.29 Regenerating CanBuildMap data...
21:03:01.29 Generating CanShoot Map.
21:03:01.29 Pathfinder::Regenerate()...
21:03:01.34 Generating PathSectorMap...
21:03:01.58 Pathfinder::Regenerate() Done.
21:03:01.67 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
21:03:02.02 MOD -- Player (unused player) (frame 0) (KillPlayer)
21:03:02.02 MOD -- Player (unused player) (frame 0) (KillPlayer)
21:03:02.02 MOD -- Player (unused player) (frame 0) (KillPlayer)
21:03:03.13 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
21:03:03.13 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
21:03:03.13 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
21:03:03.13 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
21:03:03.13 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
21:03:03.20 SPEECHMANAGER -- Loaded in 0.042038 seconds
21:03:04.29 GameObjLoader - upgrading load_count from 0 to 1610
21:03:05.04 GameObjLoader 0b39e108 - resetting counters
21:03:05.04 GameObjLoader 0b39e108 - LOAD_DONE
21:03:06.35 PreloadResources took 681ms.
21:03:06.43 GAME -- Loading completed (17 seconds)
21:03:06.43 SIM -- Setting SyncErrorChecking level to Low
21:03:09.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:03:09.23 Activating screen: GameScreen
21:03:09.23 Activating screen: Decorators_widescreen
21:03:09.23 Activating screen: Taskbar_widescreen
21:03:09.23 Activating screen: SubtitleScreen
21:03:09.23 Activating screen: TextOverlayScreen
21:03:09.33 PerformanceRecorder::StartRecording for game size 6
21:03:09.33 GAME -- Starting mission...
21:03:10.52 MOD -- Player Computer - Normal set to AI Type: AI Player (frame 1) (CmdAI)
21:03:10.52 MOD -- Player Computer - Normal set to AI Type: AI Player (frame 1) (CmdAI)
21:03:10.52 MOD -- Player Computer - Normal set to AI Type: AI Player (frame 1) (CmdAI)
21:03:10.52 MOD -- Player Computer - Normal set to AI Type: AI Player (frame 1) (CmdAI)
21:03:12.65 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
21:03:15.28 Warning: non auto-match upgrade not found in AE, tuning
21:03:26.00 RLINK -- local host PeerID 1 LOCL ack= 12 (477ms~27) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.134:6112;), pending=0, dead=0, RS#=11/11
21:03:26.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=9/10, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=16/20, PPrx=15/32, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=16/16, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:04:10.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:04:27.00 RLINK -- local host PeerID 1 LOCL ack= 12 (477ms~27) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.134:6112;), pending=0, dead=0, RS#=11/11
21:04:27.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:05:11.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:05:28.00 RLINK -- local host PeerID 1 LOCL ack= 12 (477ms~27) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.134:6112;), pending=0, dead=0, RS#=11/11
21:05:28.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:06:12.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:06:29.01 RLINK -- local host PeerID 1 LOCL ack= 12 (477ms~27) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.134:6112;), pending=0, dead=0, RS#=11/11
21:06:29.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:07:13.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:07:30.01 RLINK -- local host PeerID 1 LOCL ack= 12 (477ms~27) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.134:6112;), pending=0, dead=0, RS#=11/11
21:07:30.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:08:14.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:08:14.90 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
21:08:18.90 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
21:08:31.00 RLINK -- local host PeerID 1 LOCL ack= 12 (477ms~27) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.134:6112;), pending=0, dead=0, RS#=11/11
21:08:31.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:08:58.92 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.

Re: Crash after few minutes

Posted: Fri Aug 22, 2014 8:45 am
by I_am_a_Spoon
Sorry about the late reply. Are you still having this issue?