RELICCOH started at 2014-09-05 21:31
OS NT 6.1 (sp1.0) x64, 8190MB Physical Memory, 4141 Physical Available, 3956 Virtual Available
RUN-OPTIONS -dev -mod ModernCombat
WORKING-DIR F:\Steam\steamapps\common\Company of Heroes Relaunch
USER Michael Müller
21:31:52.74 4 Logical Processors detected
21:31:52.74 Multithreading Enabled
21:31:52.74 THREAD: Hyper-Threading Technology Processors are not detected.
21:31:52.74 XTHREAD: Detected 4 core(s) with 4 hardware thread(s)
21:31:52.74 XTHREAD: Main thread now used as XThread 0
21:31:52.74 XTHREAD: Spawned thread on processor 1
21:31:52.74 XTHREAD: Spawned thread on processor 2
21:31:52.74 XTHREAD: Spawned thread on processor 3
21:31:52.74 MATHBOX -- Version=6, Cpu=AMD Athlon 64:f=16,m=4, Mode=SSE
21:31:52.97 GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language german
21:31:53.01 MOD -- Mounting ModernCombatDLC1, 1.019
21:31:53.01 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\'
21:31:53.01 MOD -- Mounting ModernCombatDLC2, 1.019
21:31:53.01 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\'
21:31:53.01 MOD -- Mounting ModernCombatDLC3, 1.019
21:31:53.01 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\'
21:31:53.01 MOD -- Mounting ModernCombatOps, 1.019
21:31:53.01 MOD -- Mounting ModernCombat, 1.019
21:31:53.01 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
21:31:53.01 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\'
21:31:53.02 FILESYSTEM -- filepath failure, path does not exist 'NewModernCombat\Data\'
21:31:53.02 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\NewModernCombat\Data\'
21:31:53.02 FILESYSTEM -- filepath failure, path does not exist 'NewModernCombat\Data\'
21:31:53.02 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\NewModernCombat\Data\'
21:31:53.02 FILESYSTEM -- filepath failure, path does not exist 'NewModernCombat\Data\'
21:31:53.02 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\NewModernCombat\Data\'
21:31:53.02 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
21:31:53.02 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\'
21:31:53.02 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
21:31:53.02 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Data\'
21:31:53.07 FILESYSTEM -- filepath failure, path does not exist 'ModernCombat\DataArtHigh\'
21:31:53.07 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\ModernCombat\DataArtHigh\'
21:31:53.08 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\German\Data\'
21:31:53.08 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\Engine\Locale\German\Data\'
21:31:53.10 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundGerman\'
21:31:53.10 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundGerman\'
21:31:53.10 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\'
21:31:53.10 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\'
21:31:53.10 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\'
21:31:53.10 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\'
21:31:53.10 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\'
21:31:53.19 GAME -- Resetting fp control word.
21:32:01.83 WW2Mod -- PropertyBagManager Loaded in 8.640000s
21:32:01.91 AppInitNetwork::InitSteam: Initializing Steam...
21:32:01.91 AppInitNetwork::InitSteam: Steam has been initialized.
21:32:01.91 RLINK -- NetworkManager::Create - creating network manager
21:32:02.99 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
21:32:02.99 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
21:32:02.99 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
21:32:02.99 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
21:32:03.00 RLINK -- WinTransport - Host Name: Michael1, aliases: , type=AF_INET, len=4
21:32:03.00 RLINK -- WinTransport - Host IP Address #0: 192.168.2.108
21:32:03.00 RLINK -- WinTransport - Interface #0: ip:192.168.2.108, broadcast:192.168.2.108, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
21:32:03.00 RLINK -- WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
21:32:03.00 RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
21:32:03.00 RLINK -- SessionManager - Peer Header Size = 15 bytes
21:32:03.00 RLINK -- SessionManager - Game Data overhead = 4 bytes
21:32:03.00 RLINK -- SessionManager - Proxy overhead = 7 bytes
21:32:03.00 RLINK -- AutomatchInternal: Instantiating
21:32:03.00 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
21:32:03.00 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
21:32:03.00 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
21:32:03.00 RLINK -- RLink::ThreadFunction - Entering network thread function...
21:32:03.00 Loaded 589 badwords from data:OnlineConfig\Badwords.lua
21:32:03.00 RLINK -- MessageInternal::CreateChannel: Created channel 00000000
21:32:03.00 RLINK -- MessageInternal::CreateChannel: Created channel 00000001
21:32:03.00 RLINK -- MessageInternal::CreateChannel: Created channel 00000002
21:32:03.00 RLINK -- MessageInternal::CreateChannel: Created channel 00000003
21:32:03.00 RLINK -- MessageInternal::CreateChannel: Created channel 00000004
21:32:03.00 RLINK -- MessageInternal::CreateChannel: Created channel 00000005
21:32:03.00 RLINK -- MessageInternal::CreateChannel: Created channel 00000006
21:32:03.00 GAME -- Available memory: 8190MB Physical RAM, 8188MB Pagefile, 4095 Virtual Address Space
21:32:04.51 DLLDriverLinker -- Adding driver 'spDx10.dll'.
21:32:04.52 DLLDriverLinker -- Adding driver 'spDx9.dll'.
21:32:04.52 DLLDriverLinker -- 2 DLL drivers found.
21:32:04.62 SPDx10 -- Adapter [NVIDIA GeForce GTX 460]: 722MB dedicated video memory, 0MB dedicated system memory and 3327MB shared system memory.
21:32:06.55 DLLDriverLinker -- 2 DLL drivers found.
21:32:06.60 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
21:32:06.60 GAME -- Resolution set to 1280x1024 (fullscreen).
21:32:06.65 SPDx10 -- Adapter Description = NVIDIA GeForce GTX 460
21:32:06.65 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00000e22 SubSys = 0x23211462 Rev = 0x000000a1
21:32:06.65 SPDx10 -- Driver Version Product = 0x0009 Version = 0x0012 SubVersion = 0x00 Build = 340.52
21:32:06.65 SPDx10 -- Driver LUID = 0x00000000-0x000095ca
21:32:06.65 SPDx10 -- 722MB dedicated video memory, 0MB dedicated system memory and 3327MB shared system memory available.
21:32:06.65 ShaderDatabase: using shader profile [ps40]
21:32:06.83 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
21:32:07.37 GameObjLoader 0a253158 - resetting counters
21:32:07.37 GameObjLoader 0a253158 - Created loader
21:32:07.37 GameObjLoader 0a2532b8 - resetting counters
21:32:07.37 GameObjLoader 0a2532b8 - Created loader
21:32:07.37 GAME -- Beginning FE
21:32:07.37 UIFrontEnd - Loading Front End
21:32:07.37 THREAD: Hyper-Threading Technology Processors are not detected.
21:32:07.43 SOUND -- Initializing ...
21:32:07.47 INNIMapDCA Key not found: sp_speechducker::time
21:32:07.65 SOUND -- Initialization completed!
21:32:07.65 UIFrontEnd - Initializing Forms
21:32:08.69 CampaignFilter::BindFilterSpecificWidgets()
21:32:08.77 DivXMovie -- ERROR 1023: Unable to find the specified file.!
21:32:08.77 DivXMovie -- Could not open DivX movie 'E:\USERS\MICHAEL MüLLER\DOCUMENTS\MY GAMES\COMPANY OF HEROES RELAUNCH\MODERNCOMBAT\MOVIES\bss_intro.divx' because an error occured.
21:32:08.77 MOV -- Movie does not exist movies:BSSIntro.lua
21:32:08.86 Activating screen: AppLoadingForm
21:32:08.86 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
21:32:09.15 GAME -- Loaded campaign 'Company of Heroes' (DATA:SCENARIOS\SP\COH.CAMP) with 1 missions, [coh]
21:32:09.15 GAME -- Loaded campaign 'Opposing Fronts' (DATA:SCENARIOS\SP\CXP1.CAMP) with 1 missions, [cxp1]
21:32:09.15 GAME -- Loaded campaign 'Opposing Fronts' (DATA:SCENARIOS\SP\CXP2.CAMP) with 1 missions, [cxp2]
21:32:09.15 GAME -- Loaded campaign 'Tales of Valor' (DATA:SCENARIOS\SP\dlc1.camp) with 1 missions, [dlc1]
21:32:09.15 GAME -- Loaded campaign 'Tales of Valor' (DATA:SCENARIOS\SP\dlc2.camp) with 1 missions, [dlc2]
21:32:09.15 GAME -- Loaded campaign 'Tales of Valor' (DATA:SCENARIOS\SP\dlc3.camp) with 1 missions, [dlc3]
21:32:09.48 GAME -- Using player profile MICHAEL1
21:32:10.18 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
21:32:10.47 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
21:32:14.44 Activating screen: FEMovie
21:32:14.44 Activating screen: OnlineWidget
21:32:14.44 CRC & Version Info : 000002bc:6a4cf7af:9233461d moderncombat:700:ww2mod.dll 1
21:32:14.44 Logging in using Steam credentials...
21:32:14.44 Activating screen: FE_mm_01
21:32:14.44 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
21:32:14.44 DivXMovie -- ERROR 1023: Unable to find the specified file.!
21:32:14.44 DivXMovie -- Could not open DivX movie 'E:\USERS\MICHAEL MüLLER\DOCUMENTS\MY GAMES\COMPANY OF HEROES RELAUNCH\MODERNCOMBAT\MOVIES\lobby_video.avi' because an error occured.
21:32:14.44 MOV -- Movie does not exist movies:FEMovie.lua
21:32:14.44 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
21:32:14.45 GAME -- Setting campaign state to 'coh'
21:32:14.45 GAME -- Closing state 'coh'
21:32:14.45 RLINK -- Requesting ticket
21:32:14.45 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:32:14.50 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:32:14.55 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:32:14.60 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:32:14.66 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:32:14.71 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:32:14.76 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:32:14.81 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:32:14.86 RLINK -- OnRequest app ticket returned N
21:32:14.86 RLINK -- SteamAuth received ticket at t=11866
21:32:14.86 RLINK -- SteamAuthManager::GetAuthToken state ID : 2
21:32:16.40 RLINK -- Found 1 profiles for account /steam/76561198007815726
21:32:16.40 RLINK -- Found profile: /steam/76561198007815726
21:32:16.40 THREAD: Hyper-Threading Technology Processors are not detected.
21:32:18.33 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
21:32:18.40 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
21:32:19.40 Activating screen: MessageBoxPopup
21:32:19.40 RLINK -- starting online hosting
21:32:19.44 RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes
21:32:19.67 RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
21:32:19.67 RLINK -- DBG - SockConnect: 0/s->stHandle=2156
21:32:19.67 RLINK -- DBG - SockConnect: 0/2156 connect deferred (in progress)
21:32:19.85 RLINK -- DBG - SockAnimateAll: socket 0/2156 connection complete.
21:32:20.03 RLINK -- battleserverrelay - Connected:
Connection [ 1/ 1] - local=192.168.2.108:52212, remote=54.208.245.53:50006, type=CONNECT, timeTookToConnectMS=366, silentTimeMS=0, lastSockError=0
21:32:20.07 RLINK -- Session::Initialize - info, initializing session object, using threads.
21:32:20.07 RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 12f2a7f0
21:32:20.07 RLINK -- Created Matchinfo for sessionID 12186395
21:32:20.07 RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
21:32:20.07 RLINK -- starting local hosting
21:32:20.07 RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
21:32:20.07 RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:192.168.2.108:6112;
21:32:20.07 RLINK -- Transport::OpenInternal request to WINaddr:192.168.2.108:6112;
21:32:20.07 RLINK -- Session::Host sid = B9F31B, hostURL = , local addresses = WINaddr:192.168.2.108:6112;
21:32:20.07 RLINK -- Session::GetState - info, session [12186395]'s state changed to [2:STATE_CONNECTING].
21:32:20.07 RLINK -- ValidateCustomData: called with 521 bytes of custom data
21:32:20.07 RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:192.168.2.108:6112;, routes=WINaddr:192.168.2.108:6112;
21:32:20.07 RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER
21:32:20.08 RLINK -- Session::GetState - info, session [12186395]'s state changed to [3:STATE_CONNECTED].
21:32:20.08 RLINK -- Sending matchinfo change #2
21:32:20.08 RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
21:32:20.08 RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
21:32:20.09 RLINK -- local host PeerID 1 LOCL ack= 0 ( 0ms~0) unack= 3, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.2.108:6112;), pending=0, dead=0, RS#=0/2
21:32:20.09 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:32:20.10 RLINK -- hosting - Session is connected
21:32:20.12 RLINK -- HostAsync - completed with HostResult = 0
21:32:20.12 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
21:32:20.12 Activating screen: OnlineGameSetup
21:32:20.12 GameSetupForm::SetScenarioFile -- [mc] datian bay version3
21:32:20.12 GameSetupForm::OnMatchCategorySelected
21:32:20.12 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:32:20.12 GameSetupForm::OnMapSelected
21:32:20.12 GameSetupForm::SetScenarioFile -- [mc] datian bay version3
21:32:20.13 RLINK -- WorldWidePartyService::SetVisible -- FALSE
21:32:20.13 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
21:32:20.13 GetMaxFrameTimeFromProfile: players=2 expected FPS=31.476236, bars=5, max avg=0.032, sd=0.000, 1 samples = 0.03
21:32:20.16 Activating screen: RelicOnlineChat
21:32:20.17 Activating screen: RelicOnlineNewsScreen
21:32:20.18 Activating screen: RelicOnlineStatsScreen
21:32:20.19 Activating screen: Achievements
21:32:20.19 GAME -- Setting campaign state to 'coh'
21:32:20.19 GAME -- Closing state 'coh'
21:32:20.19 Activating screen: GameHistory
21:32:20.19 GAME -- Setting campaign state to 'coh'
21:32:20.19 GAME -- Closing state 'coh'
21:32:20.19 Activating screen: OnlineGameSetup
21:32:20.19 Activating screen: RelicOnlineTabs
21:32:20.19 GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event.
21:32:20.19 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
21:32:20.19 RLINK -- SlotManager::GetStringFromSlots: compressed = 142 bytes / 496 bytes
21:32:20.25 RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=8256F77C1DACE3D6 in use by existing peer (ignoring)
21:32:20.27 RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
21:32:20.30 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:32:20.30 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
21:32:20.30 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
21:32:20.30 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
21:32:20.30 PopulateGameInfoInternal - Player #0 - [Id 445645, Type 0, Team 0, Race 2]
21:32:20.30 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
21:32:20.30 PopulateGameInfoInternal - Team #0 Player Count: 1
21:32:20.30 PopulateGameInfoInternal - Team #1 Player Count: 1
21:32:20.30 PopulateGameInfoInternal - Forcing singleplayer skirmish
21:32:20.31 GAME -- Setting campaign state to 'coh'
21:32:20.31 GAME -- Closing state 'coh'
21:32:20.31 RLINK -- Sending matchinfo change #39
21:32:20.32 RLINK -- Rejecting packet type 0 that claims to come from ourself
21:32:20.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:32:20.33 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
21:32:20.33 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
21:32:20.33 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
21:32:20.33 PopulateGameInfoInternal - Player #0 - [Id 445645, Type 0, Team 0, Race 2]
21:32:20.33 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
21:32:20.33 PopulateGameInfoInternal - Team #0 Player Count: 1
21:32:20.33 PopulateGameInfoInternal - Team #1 Player Count: 1
21:32:20.33 PopulateGameInfoInternal - Forcing singleplayer skirmish
21:32:20.57 RLINK -- Rejecting packet type 0 that claims to come from ourself
21:32:20.57 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 258, transmitAckLastTimeMS 17575 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [ ]
21:32:21.39 Activating screen: DynamicPopupMenu
21:32:22.80 RLINK -- Sending matchinfo change #40
21:32:22.80 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:32:22.80 RLINK -- WorldWidePartyService::SetVisible -- FALSE
21:32:22.80 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
21:32:22.80 GetMaxFrameTimeFromProfile: players=2 expected FPS=31.476236, bars=5, max avg=0.032, sd=0.000, 1 samples = 0.03
21:32:22.82 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:32:22.82 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
21:32:22.82 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
21:32:22.82 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
21:32:22.82 PopulateGameInfoInternal - Player #0 - [Id 445645, Type 0, Team 0, Race 2]
21:32:22.82 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
21:32:22.82 PopulateGameInfoInternal - Team #0 Player Count: 1
21:32:22.82 PopulateGameInfoInternal - Team #1 Player Count: 1
21:32:22.82 PopulateGameInfoInternal - Forcing singleplayer skirmish
21:32:22.93 RLINK -- Sending matchinfo change #41
21:32:22.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:32:22.95 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
21:32:22.95 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
21:32:22.95 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
21:32:22.95 PopulateGameInfoInternal - Player #0 - [Id 445645, Type 0, Team 0, Race 2]
21:32:22.95 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
21:32:22.95 PopulateGameInfoInternal - Team #0 Player Count: 1
21:32:22.95 PopulateGameInfoInternal - Team #1 Player Count: 1
21:32:22.95 PopulateGameInfoInternal - Forcing singleplayer skirmish
21:32:23.03 RLINK -- Rejecting packet type 0 that claims to come from ourself
21:32:23.19 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 258, transmitAckLastTimeMS 20195 | Peer ---E- M#00000000 Sack00000005 NSack00000000 (C0.0% S:0.0) [ ]
21:32:23.22 RLINK -- Rejecting packet type 0 that claims to come from ourself
21:32:23.51 Activating screen: RaceSelectionPopup
21:32:24.23 Activating screen: RaceSelectionPopup
21:32:25.02 RLINK -- SlotManager::GetStringFromSlots: compressed = 142 bytes / 496 bytes
21:32:29.58 RLINK -- Sending matchinfo change #42
21:32:29.59 RLINK -- SlotManager::GetStringFromSlots: compressed = 142 bytes / 496 bytes
21:32:29.63 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:32:29.63 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
21:32:29.63 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
21:32:29.63 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
21:32:29.63 PopulateGameInfoInternal - Player #0 - [Id 445645, Type 0, Team 0, Race 2]
21:32:29.63 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
21:32:29.63 PopulateGameInfoInternal - Team #0 Player Count: 1
21:32:29.63 PopulateGameInfoInternal - Team #1 Player Count: 1
21:32:29.63 PopulateGameInfoInternal - Forcing singleplayer skirmish
21:32:29.80 RLINK -- Rejecting packet type 0 that claims to come from ourself
21:32:29.83 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 251, transmitAckLastTimeMS 26837 | Peer ---E- M#00000000 Sack00000006 NSack00000000 (C0.0% S:0.0) [ ]
21:32:31.93 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:32:31.93 RLINK -- WorldWidePartyService::SetVisible -- FALSE
21:32:31.93 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
21:32:31.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:32:31.93 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
21:32:31.93 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
21:32:31.93 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
21:32:31.93 PopulateGameInfoInternal - Player #0 - [Id 445645, Type 0, Team 0, Race 2]
21:32:31.93 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
21:32:31.93 PopulateGameInfoInternal - Team #0 Player Count: 1
21:32:31.93 PopulateGameInfoInternal - Team #1 Player Count: 1
21:32:31.93 PopulateGameInfoInternal - Forcing singleplayer skirmish
21:32:31.93 RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server
21:32:31.93 RLINK -- WorldWidePartyService::SetVisible -- FALSE
21:32:31.93 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
21:32:31.93 RLINK -- WorldWidePartyService::SetJoinable -- FALSE
21:32:31.93 MatchSetup: Sending start game message!
21:32:31.93 GameSetupForm - Starting game
21:32:31.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:32:31.93 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
21:32:31.93 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
21:32:31.93 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
21:32:31.93 PopulateGameInfoInternal - Player #0 - [Id 445645, Type 0, Team 0, Race 2]
21:32:31.93 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
21:32:31.93 PopulateGameInfoInternal - Team #0 Player Count: 1
21:32:31.93 PopulateGameInfoInternal - Team #1 Player Count: 1
21:32:31.93 PopulateGameInfoInternal - Forcing singleplayer skirmish
21:32:31.93 PopulateGameInfo - random seed:[1409945551], guid:[{43b1170e-0412-4ca3-81ac-695c43f86aae}], sync level:[0]
21:32:31.93 Error loading [DATA:levelingCurve.lua]
21:32:31.93 Error loading [DATA:levelingCurve.lua]
21:32:31.93 MOD - Setting player (0) race to: allies
21:32:31.93 MOD - Setting player (0) race to: 1
21:32:31.93 ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
21:32:31.93 adding reward 'upgrade\upgrade_china_marine_skinpack'
21:32:31.93 adding reward 'upgrade\upgrade_china_rainztz99_skinpack'
21:32:31.93 adding reward 'upgrade\upgrade_amer_tan_skinpack'
21:32:31.93 adding reward 'upgrade\upgrade_amer_rainm1a2_skinpack'
21:32:31.93 MOD - Setting player (1) race to: axis
21:32:31.93 MOD - Setting player (1) race to: 2
21:32:31.93 ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
21:32:31.94 RLINK -- Sending matchinfo change #43
21:32:31.94 RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start
21:32:31.94 RLINK -- Match Started - [00000000:0006cccd /steam/76561198007815726], slot = 0, ranking = -1
21:32:31.95 APP -- Game Start
21:32:31.95 GAME -- Setting campaign state to 'coh'
21:32:31.95 GAME -- Closing state 'coh'
21:32:31.95 GAME -- Ending FE
21:32:31.95 UIFrontEnd - Unloading Front End
21:32:31.97 SOUND -- Shutting down ...
21:32:32.02 SOUND -- Shutdown completed!
21:32:32.03
21:32:32.03 GAME -- *** Beginning mission [mc] datian bay version3 (1 Humans, 1 Computers) ***
21:32:32.03
21:32:32.19 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 258, transmitAckLastTimeMS 29197 | Peer ---E- M#00000000 Sack00000008 NSack00000000 (C0.0% S:0.0) [ ]
21:32:32.28 GAME -- Recording game
21:32:32.32 Activating screen: GameLoadScreen
21:32:32.32 RLINK -- Rejecting packet type 0 that claims to come from ourself
21:32:32.74 THREAD: Hyper-Threading Technology Processors are not detected.
21:32:32.78 SOUND -- Initializing ...
21:32:33.00 SOUND -- Initialization completed!
21:32:33.02 PHYSICS: detected processor(s) capable of handling 4 threads.
21:32:33.05 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\[mc] datian bay version3'
21:32:33.05 MOD -- Using Mod 'ModernCombat'
21:32:33.06 Unable to load/parse precache file [DATA:scenarios\mp\[mc] datian bay version3_precache.lua]
21:32:33.18 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation
21:32:33.18 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation
21:32:34.48 GameObjLoader - upgrading load_count from 0 to 1081
21:32:35.30 PHYSICS -- Created node factory 'HVOK'
21:32:35.30 PHYSICS -- Created node factory 'DMMY'
21:32:35.40 GameObjLoader - upgrading load_count from 1081 to 1471
21:32:36.01 RLINK -- Asked to remove user 00000000:00009c86 :/steam/76561198090563684 that doesn't exist
21:32:42.68 GameObjLoader - upgrading load_count from 64 to 4181
21:32:44.55 GameObjLoader 0a253158 - resetting counters
21:32:44.55 GameObjLoader 0a253158 - LOAD_DONE
21:32:44.55 GAME - SessionSetup
21:32:44.73 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
21:32:44.73 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
21:32:44.73 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
21:32:50.47 GAME - CreateGEWorld in 5926 ms
21:32:50.47 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
21:32:50.69 GAME - SessionSetup finished in 6141 ms
21:32:50.69 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 6141 ms
21:32:50.69 GAME - WaterReflectionManagerSetup
21:32:50.69 GAME - WaterReflectionManagerSetup finished in 0 ms
21:32:51.04 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
21:32:54.98 MOD -- Player (unused player) (frame 0) (KillPlayer)
21:32:54.98 MOD -- Player (unused player) (frame 0) (KillPlayer)
21:32:54.98 MOD -- Player (unused player) (frame 0) (KillPlayer)
21:32:54.98 MOD -- Player (unused player) (frame 0) (KillPlayer)
21:32:54.98 MOD -- Player (unused player) (frame 0) (KillPlayer)
21:32:54.98 MOD -- Player (unused player) (frame 0) (KillPlayer)
21:32:55.47 MOD -- couldn't place starting squad for player
21:32:55.53 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 4570 ms
21:32:56.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
21:32:56.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
21:32:56.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
21:32:56.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
21:32:56.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
21:32:56.10 SPEECHMANAGER -- Loaded in 0.039962 seconds
21:32:57.02 GameObjLoader - upgrading load_count from 0 to 1781
21:32:57.87 GameObjLoader 0a2532b8 - resetting counters
21:32:57.87 GameObjLoader 0a2532b8 - LOAD_DONE
21:32:59.59 PreloadResources took 0ms.
21:32:59.61 GAME -- Loading completed (27 seconds)
21:32:59.61 SIM -- Setting SyncErrorChecking level to Low
21:33:01.49 Activating screen: GameScreen
21:33:01.49 Activating screen: Decorators
21:33:01.49 Activating screen: Taskbar
21:33:01.49 Activating screen: SubtitleScreen
21:33:01.49 Activating screen: TextOverlayScreen
21:33:01.54 PerformanceRecorder::StartRecording for game size 2
21:33:01.54 GAME -- Starting mission...
21:33:02.82 MOD -- Player Computer - Leicht set to AI Type: AI Player (frame 1) (CmdAI)
21:33:03.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:33:07.58 Warning: non auto-match upgrade not found in AE, tuning
21:33:08.57 MOD -- Player Computer - Leicht (kill endgame) (frame 47) (KillPlayer)
21:33:08.57 MOD -- Game Over at frame 47
21:33:08.57 GameApp::ReportStats
21:33:08.57 ReportMatchResults - onlyReportOnWin = 0
21:33:08.57 ReportMatchResults - SimID:1000, raceID:2, teamID:0, uid:0:445645, result:5:PS_WON
21:33:08.57 ReportMatchResults - SimID:1001, raceID:1, teamID:1, uid:4294967295:4294967295, AI player, ignoring
21:33:08.57 ReportMatchResults - reporting normal game results for match 0:12186395
21:33:08.57 ReportSimStats - storing simulation results for match 0:12186395
21:33:08.57 ModWorld::ReportSimStats complete:
21:33:08.57 2 player entries
21:33:08.57 0 player reward entries
21:33:08.57 0 player endgame entries
21:33:08.57 0 player skipped NIS entries
21:33:08.57 0 player production entries
21:33:08.57 0 player entity death entries
21:33:08.57 0 player resource entries
21:33:08.57 0 player objectives entries
21:33:08.57 0 player PBG stat entries
21:33:08.57 0 player PBG ability use entries
21:33:08.57 GameObj::DoGameOverPopup
21:33:08.57 Activating screen: GameOverDialog
21:33:08.57 ArbitrationMessageNeeded adding player 1000 [445645] as victorious ally
21:33:08.57 ArbitrationMessageNeeded 1 allies vs 0 enemies result 0
21:33:08.57 GameOverDialog - normal game ending (no sync errors)
21:33:09.57 RLINK -- internal\service\Worldwide\WorldwideNotifier.cpp - GameResultNotificationMessage
21:33:09.57 RLINK -- RNT_StatsUpdate: Win notification, profileID [00000000:0006cccd /steam/76561198007815726], race =2, level=0, ranking=-1
21:33:11.81 Activating screen: postgame_stats_skirm
21:33:14.44 Activating screen: AppRestartingForm
21:33:14.44 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
21:33:14.44 Widget attempting to remove a non-existance listener. Widget:bkg_COH
21:33:14.44 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
21:33:14.44 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
21:33:14.44 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
21:33:14.44 Widget attempting to remove a non-existance listener. Widget:bkg_ToV
21:33:14.51 APP -- Game Stop
21:33:14.51 GameApp::TransitionGameStop
21:33:14.51 RLINK -- SessionID : b9f31b - Disconnect called with reasonID 1004 - ended automatch game, leaving match
21:33:14.51 GameApp::TransitionQuitCommon
21:33:14.51 PerformanceRecorder: Not enough game time to update profile history
21:33:14.51 GetMaxFrameTimeFromProfile: players=2 expected FPS=31.476236, bars=5, max avg=0.032, sd=0.000, 1 samples = 0.03
21:33:14.51 PerformanceRecorder::EndRecording - game size=2, max average=0.000000, worst frame=0.031770
21:33:14.51 Recording: No [2 players]
21:33:14.51 Total render, sim time: 12.18, 11.88 sec
21:33:14.51 Total render, sim frames: 650, 297
21:33:14.51 Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (0 samples)
21:33:14.51 Bars: 0
21:33:14.51 Profile Max Performance[2 players] = 0.03 0.00 0.00 0.00 0.00
21:33:14.51 Profile Avg Performance[2 players] = 0.02 0.00 0.00 0.00 0.00
21:33:14.51 GameObj::ShutdownGameObj
21:33:14.51 GAME -- Ending mission (Game over)
21:33:14.51 GameObjLoader 0a2532b8 - Unload
21:33:14.51 GameObjLoader 0a2532b8 - resetting counters
21:33:14.69 GameObjLoader 0a253158 - Unload
21:33:14.69 GameObjLoader 0a253158 - resetting counters
21:33:14.76 SOUND -- Shutting down ...
21:33:14.77 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 71777 | Peer ---E- M#00000000 Sack00000009 NSack00000000 (C0.0% S:0.0) [ ]
21:33:14.81 SOUND -- Shutdown completed!
21:33:14.82 GAME -- Beginning FE
21:33:14.82 UIFrontEnd - Loading Front End
21:33:14.82 THREAD: Hyper-Threading Technology Processors are not detected.
21:33:14.86 SOUND -- Initializing ...
21:33:14.89 SOUND -- Initialization completed!
21:33:14.89 UIFrontEnd - Initializing Forms
21:33:15.77 CampaignFilter::BindFilterSpecificWidgets()
21:33:15.80 RLINK -- WorldWidePartyService::SetJoinable -- FALSE
21:33:15.80 RLINK -- SetVisible called while !IsConnected
21:33:15.80 RLINK -- WorldwideLeaveAdvertisementAsync: Match id = 12186395 started, nothing to do
21:33:15.80 MOD -- Mounting ModernCombatDLC1, 1.019
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\'
21:33:15.80 MOD -- Mounting ModernCombatDLC2, 1.019
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\'
21:33:15.80 MOD -- Mounting ModernCombatDLC3, 1.019
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\'
21:33:15.80 MOD -- Mounting ModernCombatOps, 1.019
21:33:15.80 MOD -- Mounting ModernCombat, 1.019
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\'
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'NewModernCombat\Data\'
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\NewModernCombat\Data\'
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'NewModernCombat\Data\'
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\NewModernCombat\Data\'
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'NewModernCombat\Data\'
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\NewModernCombat\Data\'
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\'
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
21:33:15.80 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Data\'
21:33:15.81 FILESYSTEM -- filepath failure, path does not exist 'ModernCombat\DataArtHigh\'
21:33:15.81 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\ModernCombat\DataArtHigh\'
21:33:15.82 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\German\Data\'
21:33:15.82 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\Engine\Locale\German\Data\'
21:33:15.83 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundGerman\'
21:33:15.83 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundGerman\'
21:33:15.83 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\'
21:33:15.83 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\'
21:33:15.83 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\'
21:33:15.83 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\'
21:33:15.84 FILESYSTEM -- filepath failure, path does not exist 'E:\Users\Michael Müller\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\'
21:33:15.84 Activating screen: AppRestartingForm
21:33:15.84 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
21:33:15.84 RLINK -- WorldwideLeaveAdvertisementAsync: Match id = 12186395 started, nothing to do
21:33:16.08 RLINK -- Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1004, reason:ended automatch game, leaving match
21:33:16.08 RLINK -- Session Destroy Peer Event - ReasonID: 1004 ReasonDebug: ended automatch game, leaving match
21:33:16.08 RLINK -- Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1004, reasonDebug ended automatch game, leaving match
21:33:16.08 RLINK -- Session::DestroyPeer - deallocating peer 1
21:33:16.08 RLINK -- Session - Requested Disconnect for connectionID 1
21:33:16.08 RLINK -- Deallocated route ID=2 for PeerID 1 at WINaddr:192.168.2.108:6112;
21:33:16.08 RLINK -- Session - Requested Disconnect for connectionID 2
21:33:16.08 RLINK -- Closed route 2<>2 for PeerID 1 at WINaddr:192.168.2.108:6112;
21:33:16.08 RLINK -- WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
21:33:16.08 RLINK -- peerremove - peerIDRemoved=[00000000:0006cccd], reasonID=1004, reason debug hint - ended automatch game, leaving match
21:33:16.08 RLINK -- Transport - Largest sent is now 8
21:33:16.08 RLINK -- Transport - Largest received is now 8
21:33:16.09 RLINK -- Session::GetState - info, session [12186395]'s state changed to [1:STATE_DISCONNECTED].
21:33:16.09 RLINK -- PeerRemoveAll - flushing local session peer data
21:33:16.09 RLINK -- Session::Reset with reason WorldwidePartyService::PeerRemoveAll
21:33:16.09 RLINK -- LeaveSessionInternal - no action taken, needLeave=0, service=0
21:33:16.09 RLINK -- Destroyed Matchinfo
21:33:16.09 RLINK -- DBG - _SockFree: socket 0/2156 sending graceful shutdown request. reason: SockCollection::DisconnectAll forceFree
21:33:16.09 RLINK -- DBG - _SockClose: socket 0/2156 initiating close
21:33:16.09 RLINK -- DBG - _SockClose: socket 0/2156 close complete. debugReason SockCollection::DisconnectAll forceFree
21:33:16.09 RLINK -- DBG - _SockFree: socket 0/2156 _SockFree complete
21:33:16.19 RLINK -- BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets
21:33:16.19 RLINK -- SessionManager::UnregisterSession - Unregistering session 12f2a7f0
21:33:16.19 RLINK -- OnDestroyPartyNotification - partyID = [00000000:00b9f31b], prevID = [ffffffff:ffffffff]
21:33:19.32 Activating screen: FEMovie
21:33:19.32 Activating screen: OnlineWidget
21:33:19.33 CRC & Version Info : 000002bc:6a4cf7af:9233461d moderncombat:700:ww2mod.dll 1
21:33:19.33 Activating screen: FE_mm_01
21:33:19.33 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
21:33:19.33 DivXMovie -- ERROR 1023: Unable to find the specified file.!
21:33:19.33 DivXMovie -- Could not open DivX movie 'E:\USERS\MICHAEL MüLLER\DOCUMENTS\MY GAMES\COMPANY OF HEROES RELAUNCH\MODERNCOMBAT\MOVIES\lobby_video.avi' because an error occured.
21:33:19.33 MOV -- Movie does not exist movies:FEMovie.lua
21:33:19.33 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
21:33:19.33 GAME -- Setting campaign state to 'coh'
21:33:19.33 GAME -- Closing state 'coh'