Based on Real PLA organization - about commander trees
Posted: Tue Oct 29, 2013 2:29 pm
Here's my suggestion of PLA commander trees accroding to real PLA organization. Mostly kind of resort, won't involve too much of works.
(Since my English is poor and I'm playing Chinese version of MC, there would be some mistakes of name of abilities)
Prototype of vPLAGF faction is motorized division of 16th Army, accroding to http://coh-moderncombat.com/phpbb/viewtopic.php?f=7&t=289, nothing needs to be fixed at the moment except PHZ-89
MLRS(They uses PHL-81 instead, which is already in game).
Future Is Near - prototype is Beijing Garrison Troops
Left
-Disciplined Fire
-High Quality Production
-ZTZ-99A1 MBT (Firstly used by Armor Regiment of BJ Garrison Troops)
Right
-Logistical Warfare
-ZZC02 ARV (Used by Armored Recon Platoon of BJ Garrison Troops)
-PHZ89 MLRS (Used by Artillery Regiment of BJ Garrison Troops)
Total Mobilization prototype is Armored Regiment of 16th Army
Left
-For the motherland
-Republic War Machine (same as Allies War Machine ability, replace lost armored unit with T59D)
-Last Push (ZTZ-96/96A was widely used by PLA Armor troops)
Right
-Type 81-1 Rifel (this upgrade will replace all QBZ59 of regulars and engineers with 81-1)(Type 81-1 is the best assault rifle of PLA service, retired only because it looks like AK series too much)
-PF-98 Tripod (used by AT company of Artillery platoon)
-Q5 Fantan strike (Iron Bomb)
Asymmetric Warfare - prototype is SOF Battalion of 16th Army
Left
-Guerilla Camo
-SOF squad (3 men squad, remove PF-98 upgrade)
-PHL03 Strike (used by Aritllery brigade of army)
Right
-Satchel Charge upgrade
-PGZ-95 SPAA (used by AA regiment of mechanized troops, mostly artillery troops)
-PTZ-89 TD (increase accuracy and area effect vs infantry)(used by AT company of Artillery brigade of army)
I know Gameplay > Realism, but I think PLA ingame should at least "looks like" real PLA. Also, "looks realistic" would be our best advertisement, isn't it?
(Since my English is poor and I'm playing Chinese version of MC, there would be some mistakes of name of abilities)
Prototype of vPLAGF faction is motorized division of 16th Army, accroding to http://coh-moderncombat.com/phpbb/viewtopic.php?f=7&t=289, nothing needs to be fixed at the moment except PHZ-89
MLRS(They uses PHL-81 instead, which is already in game).
Future Is Near - prototype is Beijing Garrison Troops
Left
-Disciplined Fire
-High Quality Production
-ZTZ-99A1 MBT (Firstly used by Armor Regiment of BJ Garrison Troops)
Right
-Logistical Warfare
-ZZC02 ARV (Used by Armored Recon Platoon of BJ Garrison Troops)
-PHZ89 MLRS (Used by Artillery Regiment of BJ Garrison Troops)
Total Mobilization prototype is Armored Regiment of 16th Army
Left
-For the motherland
-Republic War Machine (same as Allies War Machine ability, replace lost armored unit with T59D)
-Last Push (ZTZ-96/96A was widely used by PLA Armor troops)
Right
-Type 81-1 Rifel (this upgrade will replace all QBZ59 of regulars and engineers with 81-1)(Type 81-1 is the best assault rifle of PLA service, retired only because it looks like AK series too much)
-PF-98 Tripod (used by AT company of Artillery platoon)
-Q5 Fantan strike (Iron Bomb)
Asymmetric Warfare - prototype is SOF Battalion of 16th Army
Left
-Guerilla Camo
-SOF squad (3 men squad, remove PF-98 upgrade)
-PHL03 Strike (used by Aritllery brigade of army)
Right
-Satchel Charge upgrade
-PGZ-95 SPAA (used by AA regiment of mechanized troops, mostly artillery troops)
-PTZ-89 TD (increase accuracy and area effect vs infantry)(used by AT company of Artillery brigade of army)
I know Gameplay > Realism, but I think PLA ingame should at least "looks like" real PLA. Also, "looks realistic" would be our best advertisement, isn't it?