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Re: Modding
Posted: Sun May 19, 2013 2:40 pm
by South
The Soldier wrote:Well, getting the model of the Stryker or the HUMMVE would help, both with consistency and speed.

I'm working on modeling of M551A1 Sherdian with my spare time(for now, only chassis), but I don't know what to do to import model to the game. Could you guys help me when I finish my modeling? Thanks a lot.
Re: Modding
Posted: Sun May 19, 2013 3:28 pm
by SnowBlaZeR2
The Soldier wrote:I actually COULD do the first one.

After a while, the desert does get kind of boring. Maybe the Russian Winter will cheer you up.

I'd make them all OD green if I end up going that far. Desert wouldn't make much sense in a country like China. Of course when we made the initial push to Baghdad, we were riding in soft skinned woodland HMMWVs.

Re: Modding
Posted: Sun May 19, 2013 3:32 pm
by South
SnowBlaZeR2 wrote:The Soldier wrote:I actually COULD do the first one.

After a while, the desert does get kind of boring. Maybe the Russian Winter will cheer you up.

I'd make them all OD green if I end up going that far. Desert wouldn't make much sense in a country like China. Of course when we made the initial push to Baghdad, we were riding in soft skinned woodland HMMWVs.

Talking about combat environment of China, Guess MBTs over 50t will easily get stuck in muddy lands of Southern China.
Re: Modding
Posted: Sun May 19, 2013 4:39 pm
by SnowBlaZeR2
I finished up the JSOC "doctrine" I wanted to try out. I'm not good enough to model new units yet, so this was all moving stuff around that was already in the game, and editing units. Everything here is for hardcore only, as that's really the only mode I play now.
Left Tree:
Ranger QRF (2)
Exact same as Airborne, just relocated. I'm thinking about adding a healing ability and a sixth man, a Pararescueman. Not as an upgrade, with the squad when deployed.
AFO Team (4)
I just copied the MARSOC team, and changed some things. I renamed everything, including the SARC to a Pararescueman, switched the M32 out for the M110, made them the only squad able to designate targets, replaced the AT4 with the A10 strike and gave them the ability to camouflage the same as the snipers do in the regular game mode. The designate target ability was extended to last longer.
Apache (3)
Nothing changed.
Right Tree:
Special Operations Support (1)
Copied USAF supplies and renamed. Shortened the recharge to 180 seconds. Might adjust the initial bonus and the length it gives the increase to supplies.
DEVGRU (3)
Based on SEALs, added M32 and gave them a demo charge ability.
Indirect Fire Support
Moved precision artillery. Increased salvo to 6 rounds and increased area of effect.
I also renamed and changed descriptions for all of these. Next up, I'm going to replace the Javelin team with Rangers. I'm also planning on disabling the infantry and armor HQs, renaming the Mech HQ to JSOC TOC. In the Mech HQ I'm going to remove the Javelin and M1064, upgrade the sniper and add the M109A6 to be built there.
I just played a game and it's pretty damn fun. I played using the Stryker as my only vehicle, and it was pretty challenging when the PLA started sending out armor. I'm going to adjust a few things, but overall I'm pretty happy with it. I did mess up a few of the files, so I just made a copy of it, so I can still play the real one. This will probably be the last time I try something like this. Way too much work, especially when the real mod is already so good.
Re: Modding
Posted: Wed May 22, 2013 8:31 pm
by SnowBlaZeR2
So I'm trying to set up an ability similar to the MARSOC ability, except I want to use a CCT to mark targets and call in air strikes. I have the designate target ability set up in the squad and it works flawlessly. The CCT upgrade is required for that and the A10 strike. The A10 strike works with no requirements, but when I set anything I can't get it to work. It shows up, and it's selectable while I don't have enough resources and then as soon as I have the munitions to use it, the selection goes away. Any ideas on what I'm missing. I've tried copy and pasting the designate target requirements which I have working, but nothing.