Re: New suggestions for "Hardcore mode"
Posted: Wed Oct 09, 2013 9:11 pm
รงI_am_a_Spoon wrote:AAMC4 wrote:first the canister shot does not work if the infantry is behind a sandbags or any defensive position.... it is stupid using At team to engage a tank on a open space, they deserve be killed....for other way this ability can not used to engage Mg nest, MG team, AT cannon, vehicles or Mortar team... It can be used for it...
It's an interesting concept, but IMO canister rounds are probably more likely to end up in a SP mission. Although I wouldn't rule it out entirely for MP, it seems like something that could make our MBTs seriously overpowered. It would definitely be a trump card against Javelin Teams, Tank Hunters, PF-98 Teams, etc. Even T86 AT guns (with their green cover) would be affected, especially if flanked.AAMC4 wrote:I always suggest make the type 88 100 mm cannon more efective aganist Abrams, I saw a little change but not much...
In my experience the T86 is noticeably more potent against the Abrams since 1.016. I really don't think it needs to be more powerful, not for 300 manpower.AAMC4 wrote:I do not know why if the PF 98 is a weapon only shrinkable on specific doctrine, why this weapon does not produce enough damage for vehicles, the las time I played, I saw my pf98 make 5 shot and all of them bounced on the M1A2 frontal armor... this weapon is garbage...you need upgrade this weapon....
I just tested in-game and agree somewhat, it does seem slightly lacking in comparison to the T86.
Giving it a HE (high-explosive) missile ability could be interesting...AAMC4 wrote:I do not know why the direct fire does not work for you because I added this ability and everything work fine.
We were experiencing frequent CTDs related to the ability and it was easier to just drop it than try to fix it. Direct fire isn't really necessary anyway...AAMC4 wrote:the follow ability can be used if you really want use it. This is optional.... and does not need lot of modification ....
It just seems superfluous. It provides no real benefit, only preventing a negligible amount of micro and cluttering up the UI.AAMC4 wrote:I added the rotation buildings and it does not produce any conflict with AI contruction.. I proved... I do not know what problem you saw...
When I suggested this before release I was advised (by people in the know) that it can cause AI problems. I'm no expert... but better to be safe than sorry. There may be problems behind the scenes that you just aren't aware of.AAMC4 wrote:I only make suggestion to add more thing on this game to avoid be boring....
You think MC is boring?
my brother, I like make suggestions, you decide what suggestion can be added... you are the genius that made this game possible and I am a simple human.
this game is not boring, on the contrary, I love this game, it is my dream come true "COH with modern warfare"...
thank you so much guys ... really..!!