Not Trying to Freakout or Anything

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Warhead77777
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Not Trying to Freakout or Anything

Post by Warhead77777 »

I've played about five actual games so far, winning one for each faction. So I suppose I don't know enough about the game to make that much commentary and be taken to seriously about it.

It's just that there are things about the game I never understood. One of which is the complete lack of Rangers in the game, which were present in the first game even thou Rangers weren't as vital as they are now. Rangers are not that different from how the Army Special-Sorces units are used in the game, but with more focus on going in guns-a-blazing then stealth.

Another issue that was a bit strange was the lack of SCARs or even M16A3s for any of the Navy Seals units, but I can't pinpoint what the standard loadout is as they use all kinds of random gear.

Besides that all that was left that bothered me was how all enemy air-support was nearly impossible to counter. Even if you picked the Air-Force Faction of the Army and had TOW missles everywhere, it didn't do anything at all. The old game didn't have this problem and I admit that I lost most of my matches for this reason.

I'm already aware how hard it is to code for all of this and how the game has been on standby for awhile as the makers have lives unlike me. I just was curious about these issues.
AAMC4
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Re: Not Trying to Freakout or Anything

Post by AAMC4 »

Warhead77777 wrote:I've played about five actual games so far, winning one for each faction. So I suppose I don't know enough about the game to make that much commentary and be taken to seriously about it.

It's just that there are things about the game I never understood. One of which is the complete lack of Rangers in the game, which were present in the first game even thou Rangers weren't as vital as they are now. Rangers are not that different from how the Army Special-Sorces units are used in the game, but with more focus on going in guns-a-blazing then stealth.

Another issue that was a bit strange was the lack of SCARs or even M16A3s for any of the Navy Seals units, but I can't pinpoint what the standard loadout is as they use all kinds of random gear.

Besides that all that was left that bothered me was how all enemy air-support was nearly impossible to counter. Even if you picked the Air-Force Faction of the Army and had TOW missles everywhere, it didn't do anything at all. The old game didn't have this problem and I admit that I lost most of my matches for this reason.

I'm already aware how hard it is to code for all of this and how the game has been on standby for awhile as the makers have lives unlike me. I just was curious about these issues.



I think the developers are working on change the Green beret for the Rangers... when they will be switched, I do not know...!!

both faction have AA vehicles like the US have LAV-25 and Bradley that can shoot down aircraft...

The PLA have the ZSD 2000 with a bulcan that can shoot down aircraft...

http://upload.wikimedia.org/wikipedia/c ... t_view.jpg

Type 95 SPAAA

http://upload.wikimedia.org/wikipedia/c ... seum_1.jpg

About the SCAR carabine... this weapon is optional for Navy seals, depending on the mission they have access to diferent kind of weapons...

the USMC and US army use the M16 and M4 like regular weapons... that is because the can change bullets or loaders...

They have the option to chose their own weapons but is not commun see member of the same team with different weapons...

The TOW missile is not designed to engage aircraft, maybe helicopters...
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