One more question, does it has a prototype in realism?
NEW city map [MC] Zìyóu Square
Moderators: Developers, Auxillaries
Re: NEW city map [MC] Zìyóu Square
It looks really great, thanks for your hard work.
One more question, does it has a prototype in realism?
One more question, does it has a prototype in realism?
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warhammerchaosgod
- Private First Class

- Posts: 21
- Joined: Sat May 11, 2013 10:22 am
Re: NEW city map [MC] Zìyóu Square
Tell me again, why are you not an official mapper yet? I tried this map and I was AB-SO-LU-TE-LY BLOWN AWAY! I can't believe the amount of detail you gave it and the excellent kitbashing you did. Spoon or DB, get this guy on the team, NOW! These maps need to be in the official releases. Cheers.
Re: NEW city map [MC] Zìyóu Square
Great work! It is a map with lots of buildings but none can be got in 
Re: NEW city map [MC] Zìyóu Square
There's some issues about the map...is that most of the Chinese flags in the map are wrong, the stars should be on the side with flagpole.
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Unreal-Eugen
- Corporal

- Posts: 53
- Joined: Sat May 25, 2013 5:10 pm
- Steam Username: Unreal-Eugen
Re: NEW city map [MC] Zìyóu Square
Thank you guys for your feedback!
About the chinese flags: These are normal editor assets and I can't change them, sorry...
Well it would be an honor for me if you could use my maps for the mod!
Just do whatever you want to do with them!
About the chinese flags: These are normal editor assets and I can't change them, sorry...
Well it would be an honor for me if you could use my maps for the mod!
Just do whatever you want to do with them!
- Omnicron
- Sergeant

- Posts: 140
- Joined: Sat May 11, 2013 6:58 am
- Steam Username: omnicron
- Location: Oregon, USA
- Contact:
Re: NEW city map [MC] Zìyóu Square
Very interesting map concept idea. Im a little shocked on how much detail you put into making all those building with map assets. I dont even want to think how long it took you to finish this....haha. Its to bad the buildings are just for cosmetics, it would be very interesting to be able to recreate this map with actual builds that solders can get into.
The map design is great! I love the placement of the resource and victory flags. What would be a very cool challenge is to recreate the Siege of Shanghai map from Battlefield 4 for the MC mod. =]
The map design is great! I love the placement of the resource and victory flags. What would be a very cool challenge is to recreate the Siege of Shanghai map from Battlefield 4 for the MC mod. =]
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Unreal-Eugen
- Corporal

- Posts: 53
- Joined: Sat May 25, 2013 5:10 pm
- Steam Username: Unreal-Eugen
Re: NEW city map [MC] Zìyóu Square
Actually I was even thinking about recreating the Siege of shanghai map when I started working on this one (Though I never played BF). 
The point is only skyscrapers look cool but they also cover a lot of sight which affects gameplay a lot when you always have to rotate the camera to see your units behind the building. Otherwise I would have made more tall buildings. On this map I tried to find a compromise.
Something I would love to do are crowded maps with firefights on roof tops. Therefore it would be awesome to have something like an infantry only mode. But rightnow I think the focus should be on the PLA.
The point is only skyscrapers look cool but they also cover a lot of sight which affects gameplay a lot when you always have to rotate the camera to see your units behind the building. Otherwise I would have made more tall buildings. On this map I tried to find a compromise.
Something I would love to do are crowded maps with firefights on roof tops. Therefore it would be awesome to have something like an infantry only mode. But rightnow I think the focus should be on the PLA.
Re: NEW city map [MC] Zìyóu Square
it is a excellent map...good job
The only problem is in some objects appear a big yellow box like lost object...
the rest is amazing... specially buildings and streets, without mention all cartel with the av. in chinese is excellent =)
would be great if you can find somebody can help you take the building and make it usable for infantry.
thank you so much my brother for this wonderful map...=)
The only problem is in some objects appear a big yellow box like lost object...
the rest is amazing... specially buildings and streets, without mention all cartel with the av. in chinese is excellent =)
would be great if you can find somebody can help you take the building and make it usable for infantry.
thank you so much my brother for this wonderful map...=)
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I_am_a_Spoon
- Lieutenant Colonel

- Posts: 1480
- Joined: Sun May 05, 2013 10:58 pm
- Steam Username: I_am_a_Spoon
- Location: Perth, Western Australia
Re: NEW city map [MC] Zìyóu Square
Eugen, I think we still have a backlog of your other maps to incorporate. 
And why the hell aren't you on the team already?
And why the hell aren't you on the team already?
Re: NEW city map [MC] Zìyóu Square
Your maps have inspired me to learn map making haha, do we have a dump forum for maps? If not it might be something worth looking into.

