Styker Mortar Carrier
Moderators: Developers, Auxillaries
Styker Mortar Carrier
I feel the new mortar setup is a step in the right direction for the mod. The crew mortar in T2 allows me to get a mortar without spending my precious fuel and the Styker mortar carrier is just awesome, I feel it has really given the US an option for dealing PLA players who are choosing to dig in the late game and is a great counter to PLA mortars, machine gun, At guns and dreaded PF launchers. Its range and damage are pretty good and may need some tuning but overall I really like the addition of it in the game.
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I_am_a_Spoon
- Lieutenant Colonel

- Posts: 1480
- Joined: Sun May 05, 2013 10:58 pm
- Steam Username: I_am_a_Spoon
- Location: Perth, Western Australia
Re: Styker Mortar Carrier
Thanks, that's exactly what were hoping to achieve (we also reorganised the PLA MLRS units). It's always nice to receive positive feedback. 
We felt that a heavy 120mm mortar unit (coupled with the 60mm crew-served team) would provide improved non-doctrinal artillery capability without compromising the Paladin or propagating 'artillery wars'. Not to mention that people have been asking for it/them ever since release, and the setup was a more realistic alternative to the old M1064.
We felt that a heavy 120mm mortar unit (coupled with the 60mm crew-served team) would provide improved non-doctrinal artillery capability without compromising the Paladin or propagating 'artillery wars'. Not to mention that people have been asking for it/them ever since release, and the setup was a more realistic alternative to the old M1064.
